Category Exhibit Design

Gaga + Twitter + Barney’s + Lasers

From Dexigner:

“Constellation Gaga,” the only interactive installation in Gaga’s Holiday Workshop Windows, enables visitors to Barney’s to Tweet their Holiday wishes to Gaga’s Constellation, where they will be streamed live on the Prysm laser phosphor display (LPD) and hosted on a website.

And why not, really.

Just In: Scenography / Szenografie

I was recently in Germany and picked up “Scenography / Szenografie”, a compendium of work by the formidable Prof. Uwe Brueckner and colleagues at Atelier Brueckner in Stuttgart. In US stores in February, available for preorder now.

The book is rather spectacular, further evidence of the remarkable progress of exhibition designers around the world over the past generation, particularly in Europe, where Stuttgart is a veritable hive of brilliant firms. US designers would do well to get a copy of this book and others.

Image above via Atelier Brueckner.

Crack Da Code Exhibit by Apostrophy’s

Made me look: this new exhibit featured in Designboom, by Thai design studio Apostrophy’s (sic), is an inflatable, LED-powered spatial game.

Tree Adventure

From Archdaily, this photo (make sure you look twice at it) and more on the constantly-award-winning Morris Arboretum Tree Adventure at UPenn:

Morris Arboretum’s Tree Adventure exhibit Out on a Limb, designed by Metcalfe Architecture & Design, was the 2010 AIA Philadelphia Design Excellence Gold Medal Winner, 2010 AIA Pennsylvania Architectural Excellence Award, 2010 “Best of Philly” Award, and the 2010 American Association of Museums Excellence in Exhibition Design Award. Suspended 50 feet above the forest floor this network of walkways (450-feet in length) provides a bird’s eye view of the forest, complete with a giant Bird’s Nest, Squirrel Scramble rope, and many vista platforms.

Originally seen on Notcot.org.

Tweet Roundup

Most popular tweets of the past 30 days:

- “With new website, devices, (Boston’s) MFA seeks visitors’ touch” http://ow.ly/37Aoz
- Museum Without Walls. http://ow.ly/39GaI
- Gamification: good. http://ow.ly/36xP0 < > Gamification: bad. http://ow.ly/36xMA
- The MoMA iPad app. http://ow.ly/3e2Ra
- Exhibit as participatory infographic: visitors mark their heights in dense line around gallery. http://ow.ly/37edU
- Wait. Do location games like SCVNGR … work? http://ow.ly/37xNx via @mia_out

Mr. Griffiths’ Bicycle

First of all, artist Joseph L. Griffiths has made himself quite a bicycle. Secondly, looking at this has started me thinking. We’re all talking about user-generated content in visitor experiences, and about participatory design. This has both of those in spades, but it’s got one more important thing we might sometimes forget: delight. The next time I am thinking too much, I’m going to imagine myself on this lovely bicycle, pedaling paint, and be better for it. Cheers, Mr. Griffiths. *

* By the way, Mr. G., the world really needs a video of this.

Museum Gallery as Newsroom

“The Last Newspaper” (cue wincing journalist friends), a new exhibition at the New Museum in New York, features one gallery converted into a newsroom to produce actual issues. Can I volunteer a design office next?

The Hyperbolic Crochet Coral Reef

Best. Thing. Ever. When was the last time that crochet made you cry?

Via Science Gallery and the National Museum of Natural History.

Curator as Exhibit

Brilliant. I’ve been trying to convince someone to do this for years. And bravo, Mr. de Guzman.

“From close up, the headquarters of the senior curator of art at the Oakland Museum of California mostly looks the same. de Guzman’s laptop and phone occupy their usual spots on his glass-topped desk. The walls are covered with sketches and paintings. But instead of sitting behind a closed door in the museum’s administrative wing, de Guzman is on display to the public as he works at his desk alongside the art displays.”

Via the Bay Citizen.

Universe of Particles at CERN

Mesmerizing: CERN’s new interactive exhibition center on YouTube. (Run it full screen for full effect.) Do you know the designers? Please comment below. Design by the excellent folks at Atelier Brückner. (Thanks, Phillip Teufel!)

Also on Flickr here. And more here. Via the excellent PLOT.

My Exhibit Design Bookshelf

After years of quietly enjoying my ever-growing collection of books on exhibit design, museum planning and interactive spaces, I have finally come up with a way to share my bookshelf with everyone. I hereby announce the Exhibit Designer’s Bookshelf (beta), courtesy of Shelfari.

Click the link at the very top of this page, or here, and enjoy. More fancy features to come, this is just a start.

Many thanks to Jessica Griscti, bibliographer extraordinaire, for helping to make this happen.

Suggestions? Missing books? Useful? Not useful? Comments open below.

Shanghai Expo Time Lapse Machine

If you can’t make it to Shanghai for Expo 2010, these three videos by the (accurately named) Shanghai Expo Timelapse Machine give a sense of the different kinds of pavilions on display. Germany: a deep, varied exhibition with a variety of completely different interactive zones in the interior:

Denmark, completely the opposite, with a beautifully designed building and little else to “do” (not that anything more is needed):

And finally, the hauntingly beautiful, award-winning UK pavilion, the “Seed Cathedral”:

EXHIBITOR’s Expo 2010 Awards

I will be jurying EXHIBITOR Magazine’s Expo 2010 Awards along with a group of excellent exhibit design folks. For the next few posts, I’ll try to put out a few links of what I’ve been reading on the Expo this summer so far.

Trample this Exhibit

It’s never easy to use the floor to communicate information in an exhibit, no matter what kind of glass floor, LED grid or temporary decals you try. First of all, things wear out when people step on them all day. But more importantly, if the exhibit is popular, the visitors themselves block the view.

This memorable floor tile installation, from the newly-opened Schindler’s Factory in Krakow, Poland (a branch of the Historical Museum there) works for several reasons:

  • it deliberately puts a offensive symbol underfoot so visitors can trample it
  • it uses a simple but powerful repeating pattern over the whole floor
  • visitors may not notice it right away: even better
  • cost of ownership: nearly zero,  it is as low-tech as it gets

Frighteningly elegant. Read more in the New York Times. See a short video tour of the museum shortly before opening here.

Goooal! IDEA Exhibit Winners

Goooal! Three of the winning entries just announced in this year’s IDEA design awards were exhibit design projects. The judges might have had a case of World Cup fever: one of the projects hails from Brazil, the Museu do Futebol (The Soccer Museum); credited to designers Jair de Souza of Jair de Souza Design; Daniela Thomas and Felipe Tassara; and Mauro Munhoz and Leonel Kaz:

And there are two more.